Increased the amount of time hit detection lasts. Reduced vulnerability.
Donkey Kong
Down Tilt Attack
Extended the amount of time opponents will be in the damage animation.
Donkey Kong
Neutral Special
Increased the speed that super armor activates.
Link
Neutral Attack 1
Increased attack speed.
Link
Down Tilt Attack
Adjusted launch angle.
Link
Up Smash Attack
Extended launch distance for the final attack.
Peach
Side Special
Made it easier to grab edges.
Daisy
Side Special
Made it easier to grab edges.
Ice Climbers
Dash Attack
Increased attack speed.
Ice Climbers
Down Smash Attack
Extended launch distance.
Ice Climbers
Up Special
Increased attack speed. Increased the speed of the edge-grab range detection.
Falco
Dash Attack
Increased attack power while maintaining launch distance.
Falco
Side Smash Attack
Increased the attack range in the front to match the visual.
Mewtwo
Side Tilt Attack
Increased power. Extended launch distance.
Mewtwo
Forward Throw
Increased power.
Meta Knight
Up Smash Attack
Increased attack range. Adjusted so opponents won’t fall over when hit with the first or second hit.
Meta Knight
Forward Air Attack
Increased power.
Meta Knight
Back Air Attack
Increased power.
Meta Knight
Up Throw
Extended launch distance.
Wario
Neutral Attack 1
Increased power. Reduced vulnerability.
Wario
Neutral Attack 2
Increased attack power while maintaining launch distance. Reduced vulnerability.
Ike
Neutral Attack 3
Increased power. Extended launch distance.
Ike
Up Smash Attack
Extended launch distance for the high-damage range.
Ike
Side Special
Increased power when starting to charge forward on the ground. Extended launch distance when starting to charge forward on the ground.
Mega Man
Dash Attack
Extended launch distance for the final attack. Increased attack speed.
Mega Man
Down Smash Attack
Extended the damage range downward.
Mega Man
Side Special
Increased power.
Rosalina & Luma
Basic Movements
Shortened the launch distance when Luma is launched.
Rosalina & Luma
Down Smash Attack
Extended Rosalina’s damage range inward.
Robin
Flurry Attack
Increased attack range. Increased power.
Robin
Flurry Attack to KO
Increased attack range.
Bowser Jr.
Dash Attack
Made it easier to hit multiple times. Increased power.
Bowser Jr.
Down Tilt Attack
Made it easier to hit multiple times. Adjusted launch angle for the final attack.
Bowser Jr.
Up Smash Attack
Increased power.
Bowser Jr.
Side Special
Extended launch distance when spinning.
Ryu
Side Tilt Attack (Strong)
Increased attack speed.
Ryu
Neutral Special
Increased attack power while maintaining launch distance for light, medium, heavy, and command-input attacks.
Ryu
Side Special
Reduced vulnerability for light, medium, heavy, and command-input attacks when used on the ground.
Cloud
Down Special
Increased attack speed for Finishing Touch.
Inkling
etc.
Reduced vulnerability when reloading ink.
Inkling
Side Tilt Attack
Increased power. Extended launch distance.
Inkling
Up Tilt Attack
Made it easier to hit opponents on the ground.
Inkling
Side Smash Attack
Made it easier to hit the high-damage range.
Inkling
Neutral Special
Extended the distance of the shot.
Ridley
Dash Attack
Increased power. Extended launch distance.
Piranha Plant
Side Tilt Attack
Extended launch distance for the final attack.
Piranha Plant
Down Tilt Attack
Increased the amount of time hit detection lasts. Reduced vulnerability.
Piranha Plant
Down Air Attack
Increased the amount of time the meteor effect lasts for the damage window.
Piranha Plant
Down Special
Shortened the time to use the move.
Min Min
Basic Movements
Reduced the power against shields for each punch. Adjusted the length of some of the animations when knocked down on the ground to match other fighters.
Min Min
Neutral Air Attack
Increased the vulnerability when landing.
Min Min
Side Smash Attack
Reduced the duration of the Dragon’s beam.
Steve
Up Smash Attack
Reduced the duration of an opponent’s animation when they are struck by different parts of this attack.
Pyra
Basic Movements
Adjusted the length of some of the animations when knocked down on the ground to match other fighters.
Pyra
Side Special
Increased vulnerability.
Mythra
Basic Movements
Adjusted the length of some of the animations when knocked down on the ground to match other fighters.
Mythra
Side Smash Attack
Shortened launch distance.
Sora
Basic Movements
Adjusted the length of some of the animations when knocked down on the ground to match other fighters.