Smooth operators.
One aspect of Mario Kart World which feels really accomplished is its controls, and in a new interview with Famitsu (thanks, Automaton Media), producer Kosuke Yabuki has shed some more light on why that’s the case.
Backing up a previous comment by designer Shintaro Jikumaru, Yabuki reveals that many of the staff who worked on the Switch 2 launch title spent a lot of time experimenting with real-world modes of transport in order to nail the controls:
Read the full article on nintendolife.com
