Insomniac’s latest Spider-Man: Miles Morales update adds ray tracing at 60fps

Courtesy of a new Performance RT Mode.
Spider-Man: Miles Morales players on PS5 will no longer face the tricky choice between 60fps fluidity and the aesthetic delights of ray tracing, thanks to a new patch from developer Insomniac that finally allows both together, albeit with some caveats.
Insomniac’s latest update – formally known as patch 1.007 – is available now and introduces a third PS5 graphics mode option to complement the existing (30fps with ray tracing enabled) Fidelity Mode and (no ray tracing at 60fps) Performance Mode; now, players can select Performance RT Mode, which ushers in the coveted blend of ray tracing at 60fps.
#PS5Share, #MarvelsSpiderManMilesMorales New RT 60fps mode in Miles Morales pic.twitter.com/cL7YdjdNeK
— ????????? ???? (@ax_zer0) December 9, 2020
For those wondering about the magic behind Insomniac’s new Miles Morales update, Performance RT Mode’s in-game description offers some clues, explaining that it delivers 60fps and ray tracing “by adjusting the scene resolution, reflection quality, and pedestrian density.”
Marvel’s Spider-Man: Miles Morales – Digital Foundry Tech Review.
While Performance RT Mode is currently only available in Spider-Man: Miles Morales on PlayStation 5, players have already begun querying whether the same visual tweaks might eventually make their way to Insomniac’s gorgeous PS5 remaster of the original Spider-Man.
Although the developer hasn’t exactly answered in the affirmative, Insomniac’s community director James Stevenson did offer up a Thinking Face emoji in response to a query about 60fps and ray tracing coming to the Spider-Man remaster on Twitter – a reply also pointed in the direction of Digital Foundry’s John Linneman. Hopefully that counts as a positive sign.
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— James Stevenson (@JamesStevenson) December 9, 2020
Of course, Spider-Man: Miles Morales is a thoroughly joyous experience, ray tracing enabled or otherwise. “Insomniac’s second crack at Spider-Man,” wrote Martin Robinson in his Eurogamer Recommended review, “retains the breathless energy of the original, but ends up a lot like Miles Morales himself – still fresh on its feet, a little awkward in places, but steadily growing into itself. It’s a game that’s full of character, and a tremendously likeable one it is too.”